Just like a two-edged sword, Philippe Güdemann is an engineer fascinated by technology and a musician with a deep passion for sound design. With more than ten years of experience in software architecture and two decades of gigs as a drummer, shaping music and sounds for video games became the obvious chance to blend both in an explosive cocktail of creativity. Working on challenging new games with the Tchagatas confirmed that, whatever the project is, having a good team is always what comes first.